![]() You don’t get a second analog input on the card so you can have separate microphone/auxiliary inputs. Like the HD60, there’s an analog input so you can mix in a second audio stream. Elgato has promised to release Mac support soon, but there isn’t a specific ETA. Razer’s software for the Ripsaw doesn’t support Macs at the time of writing, and Avermedia doesn’t have OSX drivers for Live Gamer Extreme yet either. Mac support isn’t a priority for a lot of gamers, but a lot of gamers do have Mac laptops that they use for work or study. It’s a bit of a control freak: I set CAPS LOCK as my hot key for recording, and CAPS LOCK refused to operate throughout the rest of Windows while the Game Capture software was open. That’s fine if you want to use the software, but I couldn’t get my other devices to function as normal without forcibly killing the Elgato process. For whatever reason, the Game Capture software made itself the default audio device in Windows for playback and recording. The software behaves in some strange ways. ![]() ![]() Those recording for YouTube content and other video work can also mitigate the reduced quality by encoding at a higher bitrate during the editing process, although you’ll need to spend a few extra hours uploading as a result. It certainly won’t make any difference to people upgrading from the HD60. USB 3.0 is fast, but not plugged-into-the-motherboard fast, so if you want to stream and record you’ll have to pick one standard and live with it.īut for a lot of Australians who want to stream, the 40 mbps limitation isn’t a dealbreaker. But that’s only with Elgato’s HD60 Pro, which is an internal capture card that works over PCIe. It’s great if you have limited bandwidth but want to upload a higher quality video to YouTube after a livestream. Master Copy allows you to stream at one quality while recording a second copy of the footage for archival purposes. You can record PC footage with the HD60 S as wellīeing portable also means you don’t get the Master Copy feature. It basically means you can view the game through Elgato’s recording software and play at the same time - and if you’re not playing a twitch shooter or something relying on precise inputs, chances are you’ll never notice the delay. The speedier connection means that the HD60 S, like Elgato’s internal PCIe HD60 Pro capture card, can use the Instant Gameview function. One of the big issues with external devices, including Elgato’s HD60, was the inherent delay. Jumping to USB 3.0 also means you can play with near zero-latency. Presumably this means Elgato’s new device will have no qualms when USB Type-C and its reversible plugs are the norm, although I didn’t have any ports or cables on hand to test. The port on the HD60 S is actually USB Type-C, and it plugs into your PC via the blue USB 3.0 port. Unlike Elgato’s previous external capture devices, the HD60 S can support full 1080p, 60fps recording and streaming thanks to the new connection. The big improvement is the jump to USB 3.0. The Elgato HD60 is also Mark’s current capture card of choice, and I was curious to see what improvements Elgato would make to justify an upgrade. I was sent an Elgato Game Capture HD60 S for review and was intrigued to see how it’d cope following a fortnight of testing with Razer’s inaugural capture card offering, the Razer Ripsaw. So how do you stand out? Elgato’s answer is to offer all the same functionality, but faster. They don’t cost a great deal of money compared to high-end graphics cards or VR headsets, and advancements in GPUs have meant many PC gamers record and stream without a capture card at all. ![]() Once you’ve bought a capture card, you don’t need to upgrade for years. The capture card market isn’t a particularly flashy segment when it comes to consumer tech. ![]()
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